Serious Sam 2 The Second Encounter
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Serious Sam 2 The Second Encounter starts where the previous game left off, with Sam traveling to Sirius on the "SSS Centerpiece". Unfortunately, the starship is accidentally hit by the "Croteam crate-bus" and plummets down to Earth's surface. As the starship falls, Sam reads the coordinates and frets about crash-landing into Egypt again, but instead he crashes into Central America in the Mayan age, with the starship now heavily damaged upon impact. However, not all hope is lost, since the Sirians left a "back-up starship" on Earth, which was a fail-safe in case if anything ever happens to the "SSS Centerpiece". However, since this "back-up starship" is located in a different time and age than where and when Sam is currently in, he will have to uncover the locations of the other Sirian Time-Locks that will help him reach his destination. With this new objective, Sam storms through Mesoamerica, then travels to Mesopotamia and finally to Medieval Europe where the "back-up starship" is located. During his journey, Sam battles two of Mental's Time-Lock guardians: a powerful spirit named Kukulkan the Wind God and a biomechanical creature called the Exotech Larva. Finally, in front of the Cathedral of Sacred Blood, Sam confronts the last obstacle to overcome on his path to the Holy Grail, Mordekai the Summoner. After a glorious battle with Mordekai and his spawning minions, The Summoner is finally silenced forever. In the Cathedral, Sam lifts the Holy Grail in the palms of his hands, followed by his confessions of his sins in a booth...to Mental, during which he reassures Mental that "he's coming to get him." During the end credits, Sam activates the "back-up starship" and travels back into space toward his next adventure. The story then continues on to Serious Sam II.
Serious Sam: The First Encounter was last year's most surprising first-person shooter. www.muhammadniaz.blogspot.com Featuring a never-before-seen 3D engine that could render literally hundreds of weird, dangerous creatures simultaneously within huge environments, Serious Sam offered no shortage of pure arcade action. For good measure, the game included an extremely enjoyable cooperative multiplayer mode and a lot of good-natured humor, and the whole thing retailed for less than $20. The game was a steal, as well as a promising breakthrough for the previously unheard of Croatian developer, Croteam. Now, nearly a year after the release of the original, Croteam is back with the predictably named sequel. And while it uses the same engine, stars the same tough-as-nails wisecracking hero, and once again requires you to fight through thousands of monsters before you reach the final climactic battle, Serious Sam: The Second Encounter is not necessarily what you'd otherwise expect. It's not just more of the same--this creative, fun, extremely intense shooter is even better than the original.
Serious Sam: The Second Encounter is one of a very small percentage of games that can be wholeheartedly recommended to everyone, especially because it retails for less than $20, just like its predecessor. While there were many outstanding shooters in the last year, most of them had to be recommended with a caveat or two: "This is a much better game in multiplayer," "This game isn't as realistic as you might expect," and so on. In contrast, there are only pleasant surprises to be found in Serious Sam: The Second Encounter. Regardless of what sort of action you prefer--whether you like it lighthearted or visceral, whether you want to play solo or with others, or whether you want a quick fix or a game with real lasting value--you'll find virtually everything there is to like about action gaming in the stunning sequel to Serious Sam.
Serious Sam 2 The Second Encounter
Serious Sam 2 The Second Encounter starts where the previous game left off, with Sam traveling to Sirius on the "SSS Centerpiece". Unfortunately, the starship is accidentally hit by the "Croteam crate-bus" and plummets down to Earth's surface. As the starship falls, Sam reads the coordinates and frets about crash-landing into Egypt again, but instead he crashes into Central America in the Mayan age, with the starship now heavily damaged upon impact. However, not all hope is lost, since the Sirians left a "back-up starship" on Earth, which was a fail-safe in case if anything ever happens to the "SSS Centerpiece". However, since this "back-up starship" is located in a different time and age than where and when Sam is currently in, he will have to uncover the locations of the other Sirian Time-Locks that will help him reach his destination. With this new objective, Sam storms through Mesoamerica, then travels to Mesopotamia and finally to Medieval Europe where the "back-up starship" is located. During his journey, Sam battles two of Mental's Time-Lock guardians: a powerful spirit named Kukulkan the Wind God and a biomechanical creature called the Exotech Larva. Finally, in front of the Cathedral of Sacred Blood, Sam confronts the last obstacle to overcome on his path to the Holy Grail, Mordekai the Summoner. After a glorious battle with Mordekai and his spawning minions, The Summoner is finally silenced forever. In the Cathedral, Sam lifts the Holy Grail in the palms of his hands, followed by his confessions of his sins in a booth...to Mental, during which he reassures Mental that "he's coming to get him." During the end credits, Sam activates the "back-up starship" and travels back into space toward his next adventure. The story then continues on to Serious Sam II.
Serious Sam: The First Encounter was last year's most surprising first-person shooter. www.muhammadniaz.blogspot.com Featuring a never-before-seen 3D engine that could render literally hundreds of weird, dangerous creatures simultaneously within huge environments, Serious Sam offered no shortage of pure arcade action. For good measure, the game included an extremely enjoyable cooperative multiplayer mode and a lot of good-natured humor, and the whole thing retailed for less than $20. The game was a steal, as well as a promising breakthrough for the previously unheard of Croatian developer, Croteam. Now, nearly a year after the release of the original, Croteam is back with the predictably named sequel. And while it uses the same engine, stars the same tough-as-nails wisecracking hero, and once again requires you to fight through thousands of monsters before you reach the final climactic battle, Serious Sam: The Second Encounter is not necessarily what you'd otherwise expect. It's not just more of the same--this creative, fun, extremely intense shooter is even better than the original.
Serious Sam: The Second Encounter is one of a very small percentage of games that can be wholeheartedly recommended to everyone, especially because it retails for less than $20, just like its predecessor. While there were many outstanding shooters in the last year, most of them had to be recommended with a caveat or two: "This is a much better game in multiplayer," "This game isn't as realistic as you might expect," and so on. In contrast, there are only pleasant surprises to be found in Serious Sam: The Second Encounter. Regardless of what sort of action you prefer--whether you like it lighthearted or visceral, whether you want to play solo or with others, or whether you want a quick fix or a game with real lasting value--you'll find virtually everything there is to like about action gaming in the stunning sequel to Serious Sam.
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